Name | Image | Rarity | Type | Cost | Description |
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Defend |  | Basic | Skill | 1 | Gain 5 (8) block. |
Hexguard |  | Basic | Skill | 2 | Gain 11 (15) block and 1 Artifact for 1 turn. |
Strike |  | Basic | Attack | 1 | Deal 6 (9) damage. |
Zombie Spit |  | Basic | Attack | 0 | Deal 4 (5) damage and apply 1 (2) Decrepit. |
Atonement |  | Common | Skill | 1 | Exhaust a random Status or Curse card in your draw pile. Gain 7 (11) Block. |
Bewitch |  | Common | Skill | 1 | Apply 1 (2) Weak and 1 (2) Vulnerable to ALL enemies. Draw a card. |
Black Bolt |  | Common | Attack | 1 | Deal 9 damage. Apply 2 (4) Weak if you have at least a Curse in hand. |
Black Shield |  | Common | Skill | 1 | Gain 7 (9) Block, doubled if you have at least a Curse in hand. |
Bleed Out |  | Common | Attack | 0 | ALL enemies lose 4 (7) health. |
Bone Carving |  | Common | Attack | 1 | When drawn apply 1 Vulnerable to a random enemy 2 (3) times. Deal 6 (9) damage. |
Broomstick |  | Common | Attack | 1 | Deal 8 (12) damage. If the target is Weak the damage is increased by 50% and apply 1 Weak. |
Decrepify |  | Common | Skill | X | Apply 2 Decrepit to a random enemy X (X+1) times. |
Demonfyre |  | Common | Attack | 1 | Deal 5 damage. All Demonfyre cards deal 1 (2) additional damage this combat. Recurrent. |
Gnarled Body |  | Common | Skill | 7 | Costs 1 less for each card in hand. Gain 10 (15) Block. |
Karma Drain |  | Common | Skill | X | Apply X Weak. Gain 4 (6) Block X times. |
Memento Mori |  | Common | Attack | 1 | Deal 11 (16) damage, increased by the percentage of target's missing health. Exhaust. |
Mercury Wand |  | Common | Attack | 1 | If you have 0 block gain 9 (13) Block, otherwise deal 9 (13) damage. |
Roiling Barrier |  | Common | Skill | 1 | Gain 5 Block. When drawn increase this card's Block by 1 (2). Recurrent. |
Runic Fang |  | Common | Attack | 1 | Deal 4 (6) damage two times. Gain 4 (6) Block. |
Salt Circle |  | Common | Skill | 1 | Retain. Gain 7 (10) Block. |
Skull Flask |  | Common | Attack | 1 | When drawn gain 2 (4) Strength for 1 turn. Deal 6 damage. |
Soul Barrier |  | Common | Skill | 0 | When drawn gain 3 (4) Block. Gain 6 (8) Block. Exhaust. |
Thundercloud |  | Common | Attack | 2 | When drawn apply 1 Weak to a random enemy. Deal 10 (13) damage to all Weak enemies. |
Wicked Thoughts |  | Common | Skill | 0 | Retain. (NL) Draw 1 (2) card(s) for each curse in your hand. |
Wretched Nails |  | Common | Attack | 1 | Draw 1 (!M!) card(s), then deal damage equal to the number of cards you have drawn this turn. |
'Shrooms |  | Uncommon | Skill | 0 | Draw 3 (4) cards. They have random costs for this turn. |
Athame |  | Uncommon | Attack | 1 | Deal 8 (11) damage. If this kills the enemy, increase the chance of receiving rare cards by 10 (20)% and Exhaust this card. |
Baleful Ward |  | Uncommon | Skill | 1 | Gain 8 (11) Block. If your Block is broken this turn, add a copy of this card to your hand. |
Bat Familiar |  | Uncommon | Power | 0 | At the start of your turn, add a (an upgraded) Bat to your hand. (not) Removes other Familiar powers. |
Cat Familiar |  | Uncommon | Power | 0 | At the start of your turn, add a (an upgraded) Cat to your hand. (not) Removes other Familiar powers. |
Corrupt Blood |  | Uncommon | Skill | 1 | If the enemy is Poisoned turn all Poison into Rot, otherwise apply 3 (5) Poison. Recurrent. |
Crystal Resonance |  | Uncommon | Skill | 1 | When drawn reduce by 1 the cost of all Skills in hand for this turn. Gain 5 (8) Block. |
Cursed Blade |  | Uncommon | Attack | 1 | Deal 13 (17) damage. Add a random Curse to your discard pile. |
Foresight |  | Uncommon | Skill | 1 (0) | Draw a card. If it's a Curse or a Status, exhaust it. Otherwise draw a copy of it. Exhaust. |
Ghoul Touch |  | Uncommon | Attack | 2 | Deal 7 (10) damage, then enemy loses Strength for 1 turn equal to the unblocked damage dealt. |
Grim Vengeance |  | Uncommon | Power | 1 | When you are attacked apply 1 (2) Decrepit to the attacker. |
Harmlessness |  | Uncommon | Curse | | Unplayable. Cleanse: play 3 skills this turn. |
Ill Omen |  | Uncommon | Skill | 1 | Shuffle a random Curse in your draw pile. The next time you draw a Curse deal 14 (18) damage to ALL enemies. Exhaust. |
Living Bomb |  | Uncommon | Attack | 3 | Kill an enemy if it has 15 (20) HP or less. If successful, other enemies are dealt 12 (16) damage. |
Malady |  | Uncommon | Attack | 1 | Deal 9 (12) damage and apply 2 (4) Rot. Exhaust. |
Mortus Claw |  | Uncommon | Attack | 3 | Retain. Deal 12 (17) damage, then the enemy loses 12 (17) HP. |
Nigh Invulnerability |  | Uncommon | Curse | | Unplayable. Cleanse: play 3 attacks this turn. |
Owl Familiar |  | Uncommon | Power | 0 | At the start of your turn, add an (upgraded) Owl to your hand. (not) Removes other Familiar powers. |
Pain Bolt |  | Uncommon | Attack | X | Applies X Vulnerable, then deal 4 (6) multiplied by X damage. |
Pillage |  | Uncommon | Skill | 1 | Remove up to 8 (13) Block from an enemy. Gain Block equal to the amount removed plus 5 (8). |
Plague Spreader |  | Uncommon | Skill | 0 | (Innate.)Apply 1 Rot to ALL enemies. Exhaust. |
Puncture |  | Uncommon | Attack | 1 | Deal 1 damage 5 (7) times. Exhaust. |
Rat Familiar |  | Uncommon | Power | 0 | At the start of your turn, add a (an upgraded) Rat to your hand. (not) Removes other Familiar powers. |
Rite Of Winter |  | Uncommon | Skill | 1 | Place any number of cards in your hand on top of your draw pile and gain 5 (8) Block for each of them. |
Rite of Autumn |  | Uncommon | Skill | 1 (0) | Exhaust any number of cards in your hand and draw that many cards. Exhaust. |
Rite of Summer |  | Uncommon | Attack | 2 | Discard any number of cards and deal 6 (9) damage to a random enemy for each card discarded. |
Schadenfreude |  | Uncommon | Power | 1 | Whenever you apply a Debuff to an enemy gain 2 (3) block. |
Twisted Mind |  | Uncommon | Power | 1 | Whenever you play a card that costs 2 or more, ALL enemies lose 3 (5) health. |
Blood Sabbath |  | Rare | Attack | 3 | Deal 15 (20) damage and apply 4 (7) Decrepit to ALL enemies. |
Boline |  | Rare | Attack | 0 | (Retain.)Deal 6 (9) damage. If this kills the enemy, obtain a random potion and Exhaust this card. |
Dark Procession |  | Rare | Power | 3 (2) | At the start of your turn add a copy of the last played card to your hand. |
Delirium Form |  | Rare | Power | 3 (2) | Whenever you play a non-zero Cost card, draw 1 card. |
Dire Shriek |  | Rare | Attack | 2 | When drawn deal 5 (7) damage to ALL enemies. Deal 9 (11) damage to ALL enemies. |
Eternal Thirst |  | Rare | Curse | | Unplayable. Cleanse: suffer at least 20 damage in this fight. |
Evil Eye |  | Rare | Attack | 1 | Deal 6 damage. Deals an additional 2 (3) damage for each Curse drawn this combat. |
Fatal Ray |  | Rare | Attack | 2 | Can only be played if you have at least 7 cards in hand. Deal 25 (35) damage. |
Graveburst |  | Rare | Attack | 2 (1) | Retain. Deal damage to all enemies equal to twice the number of Attacks in your discard pile. |
Illusory Strength |  | Rare | Power | 1 | Gain 4 (6) Strength. Shuffle a Delusion of Strength in your draw pile. |
Impending Doom |  | Rare | Attack | 1 | Deal 8 (11) damage. Next turn the enemy loses 8 (11) life. |
Intelligence |  | Rare | Power | 1 | At the start of your turn, draw 1 (2) random card(s) from your discard pile. (not.) |
Moon Chosen |  | Rare | Power | 1 | Gain 1 (2) Artifact when your turn begins if you have none. |
Mystic Unburial |  | Rare | Skill | 0 | Draw a card from your (you) discard pile. (That card costs 0 for this turn.) Exhaust. |
Raven Familiar |  | Rare | Power | 0 | At the start of your turn, add a (an upgraded) Raven to your hand. (not) Removes other Familiar powers. |
Rite of Spring |  | Rare | Skill | 2 (1) | Shuffle in your draw pile any number of cards in your hand and gain twice that much HP. Exhaust |
Strange Brew |  | Rare | Skill | 3 (2) | Apply on yourself the effect of all your drinkable potions, without consuming them. Exhaust |
Toad Familiar |  | Rare | Power | 0 | At the start of your turn, add a (an upgraded) Toad to your hand. (not) Removes other Familiar powers. |
Troll's Blood |  | Rare | Power | 1 (0) | Recover 1 health at the end of each turn in which you played at least an attack. |
Twitch |  | Rare | Skill | 2 | When drawn gain 2 (3) Dexterity for 1 turn. Gain 14 (17) block. |
Unlucky Seven |  | Rare | Curse | | Unplayable. Cleanse: have your current health ending with 7. |
Unnatural Energy |  | Rare | Skill | 0 | Gain [B] ([B]). Recurrent. |
Vile Egg |  | Rare | Skill | 0 | Heal 3 (5) HP. Add a random (upgraded) Familiar to your hand. It costs 0 this turn. (not) Exhaust |
Wall of Rust |  | Rare | Skill | 0 | Gain 9 (14) block. Shuffle a Curse of Rust in your draw pile. |
Walpurgis Night |  | Rare | Skill | 0 | Shuffle ALL Exhausted non-Etheral Attacks and Skills into your draw pile, then draw 1 (3) of those cards. Exhaust |